The following options are available in the mini toolbar when you select an interactive activity:
• Play: this option is available when the interactive activity is Paused, Stopped or Failed. Invocation resumes execution, returning it to a Playing state (via intermediary state Resume play requested). The option is available irrespective of the mode in which executed.
• Pause: this option is available when the interactive activity is Playing. Invocation ceases activity at the next available opportunity, placing it into a Paused state (via intermediary states Pause requested and Pausing). The option is available irrespective of the mode in which executed. When the activity is Paused, its workflow remains Playing.
• Skip current Interactivity Activity instance: this button is available only when an interactive activity's status is Paused or Failed. It serves as a 'fast forward' control; invocation abandons the current interactive activity execution instance and moves to the next instance. Having done so, the activity assumes Skipping, then Playing, states.
• View results: shows the Results Window, within which are displayed the interactive activity’s results.
• Show configuration panel.